Wednesday, March 15, 2006

Battle for Middle Earth 2 Review

I happen to get a look at the game through a friend of mine and was like in the demo impressed by the stability of the game.

When playing BTFM 1 the game was a little laggy, meaning you had problems navigating through the menu since the animation of the "eye" made everything uneasy. But they improved everything and also the game itself runs good. And that on the same machine where i had problems with the first game.

Another goodie are the new Races, Goblins and Elves. Two Races, Rohan and Gondor, has been put together and are just called Men. And they added more Weight on Heroes by allowing the User to create their own Heroe. This is really nice, becouse you can adjust a little the look of the Heroe and some stats. But it is also limited, since a friend of mine created a Harradrim which was able to disguise and kill a Person in an instance, but was also very slow. There was no indication how quick he will be and there is no way of changing the speed.

As a rpg playing gamer i would expect another advanced button to change more stats, but that's just a love to have, not a need to have.

What's really bothering me is that when you capture a building you use the Flag of the building. That Idea is great, but what i don't like is that when you move the cursor over the Flag you see the same cursor which was used in C&C Generals... hello? That should not have been necessary.

As in BTFM1 the Maps have not very improved. There is only on Map for 8 Players and most of the Maps have moved from BTFM1 to 2. What's good is they added a nice Minas Tirith, Helms Deep Map and some other cool locations. We already started searching for new maps, especially which needed a little more water.. I would like an Osgiliath Map for 8 Players with a huge Water Part in it.

Another good invention is that you can build your own Walls, which means you can make your own minas tirith if you'd like (i usually do) ...

But speaking of Walls, there is one catch i definetly don't like. Every good race is able to build a Wall, every single one. On the bad side there is only Isengard... hello? Did they hear about the lack gate? You know the one from Moria...

It's really anoying since you can't stop a group of Horseriders with some Archtowers. But with a wall they would have some problems. Looking at the Races in General it's like in BTFME 1, the good have a greater advantage like healing, they can build fountain, walls, legolas...

My conclusion is: if you had liked BTFME1 it is not bad to buy BTFME2. They have improved much, but i don't know if BTFME2 would kept me from playing C&C Generals Zero Hour in the Future..

1 comment:

Anonymous said...

there's actually 2 standard 8-player maps. And I agree on the walls...although the evil races didn't do much wall-building like the Men of Numenor (in the book), they did have walls... The Black Gate of Mordor? Walls are attached to it.